USC Advanced Games Project
Roles: Environment, character, prop, & UI concept artist. Game & narrative design.
Tools: Adobe Photoshop, Unity Engine
May 2020 - May 2021
Crescendo is a 2D combat action game, where you conduct a musical world around you through your actions. Travel through an eerie fairy tale world that is teeming with music and battle the monstrous personifications of an orchestra.

Cover art by Krystal Melodie

"Windchime Forest" environment concept art

"Exiting the Forest" environment concept art

"Entering the Spider's Lair" environment concept art

Protagonist concept art
Protagonist concept art
Culture exploration
Culture exploration
Personality exploration
Personality exploration
"Red Riding Hood"-inspired protagonist

Raccoon member of the animal band

Bear member of the animal band

Animal band concept art

Animal band concept art

Animation by Carys Gooi.

Initial idea
Initial idea
Further shape exploration
Further shape exploration
Color/detail/silhouette exploration
Color/detail/silhouette exploration

"Chicken House" minion, from concept to final art

concept

final design

Piano weapon
"Baba Yaga" antagonist concept art
"Baba Yaga" antagonist concept art
Antagonist Phase 2 concepts
Antagonist Phase 2 concepts
"Baba Yaga" antagonist concept art
"Baba Yaga" antagonist concept art
"Baba Yaga"-inspired antagonist
Additional environmental concept art (spider cavern and various areas)
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