USC Advanced Games Project
Roles: Environment, character, prop, & UI concept artist. Game & narrative design.
Tools: Adobe Photoshop, Unity Engine
May 2020 - May 2021
Crescendo is a 2D combat action game, where you conduct a musical world around you through your actions. Travel through an eerie fairy tale world that is teeming with music and battle the monstrous personifications of an orchestra.
"Windchime Forest" environment concept art
"Exiting the Forest" environment concept art
"Entering the Spider's Lair" environment concept art
Protagonist concept art
Culture exploration
Personality exploration
"Red Riding Hood"-inspired protagonist
Raccoon member of the animal band
Bear member of the animal band
Animal band concept art
Animal band concept art
Animation by Carys Gooi.
Initial idea
Further shape exploration
Color/detail/silhouette exploration
"Chicken House" minion, from concept to final art
concept
final design
Piano weapon
"Baba Yaga" antagonist concept art
Antagonist Phase 2 concepts
"Baba Yaga" antagonist concept art
"Baba Yaga"-inspired antagonist
Additional environmental concept art (spider cavern and various areas)