Selected projects showcasing systems design and visual worldbuilding + a focus on fun!
See all projects HERE ✧˖°.
A pop-up puzzle book adventure to help a little wizard make potions!
Role: Solo project
Game design, hardware, alt ctrl
A self-sustaining Alternate Reality Game (ARG) that blends reality and fiction through collaborative storytelling, puzzle-solving, and creative expression. My Master of Design thesis at UC Berkeley.
Role: Solo project
Alternate reality game (ARG), research, community, participatory design
A short narrative game based on the novel A Single Man by Christopher Isherwood. The player follows the physical journey I, the game developer, go on as I trace George’s path across LA throughout the course of the novel.
Role: Solo project
Game design, visual novel, narrative sim
An award-winning point-and-click narrative game about Val, a nonbinary college student struggling with their relationship to their body, as well as their relationship with sex. 
Content Note: Contains non-sexual images of the nude body for educational purposes.
Role: character artist, UI/UX
Game design, sex education, point-and-click
A system designed to reduce food waste & build human connection in apartments, offices, & greater communities.
Role: systems design, product design, product manufacturing
Research, environmental sustainability, community building
Make and shake some truly monstrous drinks in this casual bartending simulator!
Role: designer, character artist, environment artist, UI/UX
Game design, immersive sim, management, narrative sim
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