Selected projects showcasing systems design and visual worldbuilding + a focus on fun!
A self-sustaining Alternate Reality Game (ARG) that blends reality and fiction through collaborative storytelling, puzzle-solving, and creative expression. My Master of Design thesis at UC Berkeley.
Role: Solo project
Alternate reality game (ARG), research, community, participatory design
An award-winning point-and-click narrative game about Val, a nonbinary college student struggling with their relationship to their body, as well as their relationship with sex.
Role: character artist, UI/UX
Game design, sex education, point-and-click
A pop-up puzzle book adventure to help a little wizard make potions!
Role: Solo project
Game design, hardware, alt ctrl
Make and shake some truly monstrous drinks in this casual bartending simulator!
Role: designer, character artist, environment artist, UI/UX
Game design, immersive sim, management, narrative sim
A system designed to reduce food waste & build human connection in apartments, offices, & greater communities.
Role: Systems designer, product designer
Sustainability, food waste, community, research