Genre: Simulator, management
Platform: PC, Mac
Engine: Unity Engine
Team: 21
Duration: Aug - Dec 2020.
Roles/Contribution
Level designer: mechanics, level
Narrative Designer: dialogue, story beats, character descriptions
Artist: character art, props, environment
UI/UX designer: menus, layout
At Spooky Speakeasy, we’re all about making drinks and befriending monsters… That is, until the Big Bad Corporation shuts you down for good. You’ve got one week left on the premises, one week to do as much good as you can. Use your sharp bartending wits to create creepy cocktails and magnificent mixes to your customers’ satisfaction, all while helping out your newfound friends. What will become of your bar? Play Spooky Speakeasy to find out!
Original pitch/exploration concept art. Exploring character dialogue/interaction scenes & bartending mechanics.
Simple character UI icons
Environment concept art
Created by Open Alpha USC Game Dev Club