Click to go to Steam page

[Title art by Kelsey Christensen, Sarah Yuen, and Alicia John. Graphic design by me.]

Sinking Inn Trailer

Roles: Design lead, artist, writer
Tools: Adobe Photoshop, Piskel, Yarn (Unity plugin), Unity Engine
Spring 2021
I created a variety of in-game assets as well as designed the final Steam assets (art prepared by other team artists). I also designed the soundtrack album cover.
As the design lead, I ran design meetings with my co-lead, took notes, directed conversation, created level prototypes, organized and distributed tasks among the many teams, organized & ran playtests, formatted playtest feedback, and constantly iterated on the mechanic and level designs. I also helped write the major narrative arc as well as some prop "dialogues" in game.

Player character concept art

Environment concept art thumbnails

NPC concept art (w/ misc player & doodles)

Pool concept art and design

Original soundtrack album cover

Soundtrack album cover concepts (first drafts)
Revised album covers (second drafts)

Preliminary design mockup

Click to go to Open Alpha website

Created by Open Alpha USC Game Dev Club
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